Ecosystem Enhancements: The Day After

Ok, so I’m not convinced I’ve got all the performance bugs worked out. But, I think there should be improvement today, and I’ve also implemented some throttling code so that you’ll see a polite “server is busy” message if the system is approaching overload.
So: take a look, let me know what problems you see, and as always, suggestions and feedback are welcome…
NZB
Update 5pm PDT: Still tinkering. The tweaks still haven’t solved the problems, so debugging continues…